![]() This will take you to the "Context" pane, where you can view details about the scene. To make sure the scene is prepared, click the image of the camera on the margin of the Properties tab. The top box is called the "Outliner" which is simply a list of what is in your scene, and the bottom box is called the "Properties" pane, which has various features you can use to change the scene and objects. ![]() Leave this setup as it is, and look at the bar on the right-hand side. First off, when you open your new scene in blender, you will be presented with the layout shown in the first image above, of a cube, a camera (The pyramid with its base pointing at the box) and a light (The circle with the star inside).
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